
WWE SmackDown vs. Raw 2008[4] (often shortened to WWE SvR 2008 or SvR '08), is a professional wrestling video game developed by YUKE's Future Media Creators and released on the PlayStation 2, PlayStation 3, Xbox 360, Wii, PlayStation Portable and Nintendo DS video game consoles by THQ in November 2007.[5] Amaze Entertainment oversaw development for the Nintendo DS version.[6]
The game is the ninth edition of the long-running WWE SmackDown vs. Raw video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the sequel to 2006's WWE SmackDown vs. Raw 2007, succeeded by WWE SmackDown vs. Raw 2009, and is the first SmackDown game to include the promotion's ECW brand.[7] It is also the first WWE game to be available for all seventh generation game consoles.
Contents[hide]
The Undertaker giving Triple H a chokeslam off the cell (Hell in a Cell)
Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.[8] There are eight styles altogether: high-flyer, hardcore, submission artist, powerhouse, showman, brawler, dirty and technical.[9] [8] In addition, creative manager of THQ Cory Ledesma stated early in production that he planned on having numerous wrestler animations redone.[8]
A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.[8]
The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire.[10] Despite the inclusion of the brand, the video game franchise will keep its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It has been changed, however, to "Featuring ECW" [11]
The game features several arenas that WWE held events at in 2006 and 2007. There are also arenas based on each WWE television show.
Elijah Burke making his ring entrance this is Burke's first appearance in a WWE game.
The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brand. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects.
Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.[12] There is also an all-new Tournament Mode, which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows you to create your own tournament. (This is featured only on the PlayStation 2, Playstation Portable, PlayStation 3, Xbox 360 and the Wii.) Like previous games in the series, the game also allows players to challenge for and defend championships.[13] The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.
SmackDown vs. Raw 2008 features actual superstars from World Wrestling Entertainment (WWE), where, like in WWE, they are sorted by an assigned brand; Raw, ECW, SmackDown!, and the Legends program. Unlike previous editions of the game, the rosters vary according to the platform. The game also has fewer superstars than its predecessors. Many wrestlers are not present in the DS version. However, all versions features many returning characters like Triple H, Kane, Rey Mysterio, and The Undertaker. and Jeff Hardy
The game is the ninth edition of the long-running WWE SmackDown vs. Raw video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the sequel to 2006's WWE SmackDown vs. Raw 2007, succeeded by WWE SmackDown vs. Raw 2009, and is the first SmackDown game to include the promotion's ECW brand.[7] It is also the first WWE game to be available for all seventh generation game consoles.
Contents[hide]
The Undertaker giving Triple H a chokeslam off the cell (Hell in a Cell)
Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.[8] There are eight styles altogether: high-flyer, hardcore, submission artist, powerhouse, showman, brawler, dirty and technical.[9] [8] In addition, creative manager of THQ Cory Ledesma stated early in production that he planned on having numerous wrestler animations redone.[8]
A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.[8]
The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire.[10] Despite the inclusion of the brand, the video game franchise will keep its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It has been changed, however, to "Featuring ECW" [11]
The game features several arenas that WWE held events at in 2006 and 2007. There are also arenas based on each WWE television show.
Elijah Burke making his ring entrance this is Burke's first appearance in a WWE game.
The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brand. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects.
Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.[12] There is also an all-new Tournament Mode, which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows you to create your own tournament. (This is featured only on the PlayStation 2, Playstation Portable, PlayStation 3, Xbox 360 and the Wii.) Like previous games in the series, the game also allows players to challenge for and defend championships.[13] The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.
SmackDown vs. Raw 2008 features actual superstars from World Wrestling Entertainment (WWE), where, like in WWE, they are sorted by an assigned brand; Raw, ECW, SmackDown!, and the Legends program. Unlike previous editions of the game, the rosters vary according to the platform. The game also has fewer superstars than its predecessors. Many wrestlers are not present in the DS version. However, all versions features many returning characters like Triple H, Kane, Rey Mysterio, and The Undertaker. and Jeff Hardy
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